unreal-speech

AI Voice Generators

Unreal Speech Pricing, Plans and Limits

Low-cost text-to-speech API for streaming, long-form synthesis, and timestamped audio.

Free plan: 250K characters.

Paid: API billed separately.

Prices checked November 9, 2026 on unrealspeech.comUSD as listed

Edited by Rick FinchHow we checkReport a price error

Before you pay: Promotional entry price

ToolColumn's pick

Basic

Cost-sensitive pilots with meaningful monthly text volume

Cheapest plan that holds up

Who each plan suits ↓

Picks are ToolColumn's judgment.

Unreal Speech plans and prices

Source: unrealspeech.com · USD as listed

Free plans

  • FreeFree

    250K characters

API plans

  • BasicFrom $49
    ToolColumn's pick

    3M characters

  • PlusFrom $499

    42M characters

  • ProFrom $1,499

    150M characters

Enterprise plans

Ways to pay less

Public API pricing is presented as monthly plan pricing; verify any annual, renewal, or promotional checkout terms before treating the visible monthly amount as the long-run baseline.

How each route bills
  • Self-serve TTS API · Direct API · Primary · From $49/mo

    Primary route for developers and content systems using monthly character allowances across streaming, synchronous speech, and asynchronous long-form synthesis endpoints.

    Self-serve TTS API · Recommended · Direct API · Separate API meter

    Primary buying path for developers and content systems that generate speech through Unreal Speech API keys and monthly character allowances.

    Best for: Products, publishers, accessibility workflows, and automated narration pipelines.

    Boundary: Budget around the character allowance, daily overage at the plan's rate and the $49 Basic renewal price rather than seat count.

  • Custom high-volume API · Enterprise sales · Custom

    Sales-assisted route for 1B+ monthly characters, volume discounts, procurement review, and production support expectations that exceed the public plan ladder.

    Custom high-volume inquiry · Enterprise sales · Enterprise only

    Sales-assisted path for buyers whose monthly character volume, procurement needs, or support expectations exceed the public plan ladder.

    Best for: Large-volume API buyers, production media operations, and procurement-led teams.

    Boundary: Confirm volume discounts, support expectations, terms, and usage controls directly before committing.

API boundary: Treat Unreal Speech as a separate API budget: each plan includes a monthly character allowance, overage is charged daily at the plan's rate, and paid plans roll unused characters over.

Buyer guide

Unreal Speech: start on Basic

Unreal Speech sells 6 plans: 1 free, 3 API, 2 enterprise.

BasicFrom $49

ToolColumn's pick

Skip if: The $49 Basic price after the six-month introduction has not been budgeted

Includes: 3M characters/mo; about 67 hours of audio; $4.99/mo for the first 6 months; overage $16 per 1M

  • Higher monthly character allowance — Included
  • Discounted first-six-month public price — Included

FreeFree

Free API validation

Proofs of concept and low-risk evaluation

Skip if: The workload already has recurring production volume or client-facing output deadlines

Includes: 250K characters/mo; about 6 hours of audio; commercial use with a link to unrealspeech.com

  • API evaluation allowance — Included
  • Character-based usage — Included

PlusFrom $499

Volume production

Teams with measured character burn and repeat generation jobs

Skip if: Scripts, retry behavior, and QA are still too unstable to forecast

Includes: 42M characters/mo; about 933 hours of audio; overage $12 per 1M; unused characters roll over

  • Large monthly character allowance — Included
  • Volume-oriented API usage — Included

ProFrom $1,499

Includes: 150M characters/mo; about 3K hours of audio; overage $10 per 1M; unused characters roll over

  • High-volume API usage — Included
  • Large production character pool — Included

Enterprise$4,999/mo

Includes: 625M characters/mo; about 14K hours of audio; overage $8 per 1M; unused characters roll over

  • Enterprise-scale public plan allowance — Included
  • High-volume usage lane — Included

Custom High VolumeContact for pricing

Custom high volume

Very large API buyers and procurement-led rollouts

Skip if: A self-serve plan can still validate the workload safely

Includes: 1B+ characters/mo; volume discounts by inquiry

  • Custom volume discounts — Included
  • Sales-assisted high-volume inquiry — Included

Notes

Pricing notes

Unreal Speech's $4.99 Basic price is a six-month introduction to a $49 plan, and the next plan up costs ten times Basic's list price, $499, followed by $1,499 and $4,999 a month, with nothing in between. What fills the gap is overage, charged daily at the rate of your current plan: $16 per million characters on Basic, $12 on Plus, $10 on Pro and $8 on Enterprise. Paid plans also roll unused characters over to the next billing cycle; Free's allowance resets on the first of each month instead. So the real upgrade question is not which plan your volume fits, but when overage on the smaller plan starts costing more than the next plan up.

Basic with overage stays cheaper than Plus up to about 31 million characters

Monthly characters

Basic ($49) plus overage at $16 per million

Plus ($499, 42M included)

3 million

$49

$499

10 million

$161

$499

20 million

$321

$499

31 million

$497

$499

42 million

$673

$499

The table is our arithmetic on Unreal's published prices, after Basic's introductory six months; during them the crossover sits near 34 million characters, and because paid plans roll unused characters over, uneven months cross later than the table suggests. The two lines cross at about 31.1 million characters, roughly 690 hours of audio at Unreal's own rate of about 750 characters per audio minute. The same calculation puts the Plus-to-Pro crossover at about 125 million characters, where Plus's $12 overage on 83 million extra characters reaches Pro's $1,000 premium. Below those points, staying on the smaller plan and paying overage is the cheaper route.

On our arithmetic, converted to price per million characters, the allowances cost about $16.33 on Basic at list price, $11.88 on Plus, $9.99 on Pro and $8 on Enterprise, so each plan's overage rate is close to its own included rate.

48 voices, no cloning, and up to 500,000 characters per batch job

Unreal offers 48 voices across 8 languages, including Mandarin, Hindi, Spanish, Portuguese, Japanese, French and Italian alongside US and UK English. It has no voice cloning ("Not right now, but we're working on it"). Request size depends on the endpoint: /stream takes up to 1,000 characters and returns raw audio quickly, /speech takes 3,000 and returns MP3 with timestamps, and /synthesisTasks accepts up to 500,000 characters as an asynchronous job, which Unreal says turns 10 hours of audio around in 15 minutes. A WebSocket endpoint returns per-word timestamps with the audio. Unreal publishes no concurrency or rate-limit table.

Unreal says its service is powered by Kokoro TTS, an Apache 2.0 model. On our reading, that gives teams with their own GPUs a self-hosted route to the open Kokoro model, though Unreal does not say its hosted voices are identical to the open release.

Plus costs about 30% of ElevenLabs' $40-per-million API rate

At list price ElevenLabs' API costs $40 per million characters on its Flash and Turbo models and $80 on Eleven v3 and v4, so Unreal's Plus rate of $12 per million is, on our arithmetic, about 30% of ElevenLabs' cheapest, though ElevenLabs adds voice cloning and many more languages. OpenAI's $15-per-million tts-1 is deprecated and leaves the API on January 6, 2027, so it is not a basis for a new budget.

Watchouts

What buyers often miss

  1. Promotional entry price

    The Basic price is shown with a first-six-month discount beside a higher list price, so renewal cost needs review.

  2. Daily overage at the plan rate

    Usage beyond the allowance is charged daily at the current plan's rate, $16 per 1M characters on Basic down to $8 on Enterprise, so a spike can cost more than moving up a plan.

  3. Endpoint character limits

    Short streaming, synchronous speech, and asynchronous synthesis routes have different text-size boundaries.

  4. Free-plan attribution

    Free-plan audio may be used commercially only with a link to unrealspeech.com in the description; paid plans need no attribution.

Price history snapshots

How Unreal Speech pricing has moved over time: plan lineup shifts, free access changes and starting price updates.

3 archived snapshots

First archivedWhat changed
  1. LatestSource page

    Starting price moved up $44.01.

    From $49 · Free plan available · Freemium · Flat monthly

    Show the 6 plans
    • Free

      Monthly: $0/mo · Annual: Not listed

      Usage: 250K characters/mo; about 6 hours of audio; commercial use with a link to unrealspeech.com

    • Basic

      Monthly: $49/mo · Annual: Not listed

      Usage: 3M characters/mo; about 67 hours of audio; $4.99/mo for the first 6 months; overage $16 per 1M

    • Plus

      Monthly: $499/mo · Annual: Not listed

      Usage: 42M characters/mo; about 933 hours of audio; overage $12 per 1M; unused characters roll over

    • Pro

      Monthly: $1,499/mo · Annual: Not listed

      Usage: 150M characters/mo; about 3K hours of audio; overage $10 per 1M; unused characters roll over

    • Enterprise

      Monthly: $4,999/mo · Annual: Not listed

      Usage: 625M characters/mo; about 14K hours of audio; overage $8 per 1M; unused characters roll over

    • Custom High Volume

      Monthly: Not listed · Annual: Not listed

      Usage: 1B+ characters/mo; volume discounts by inquiry

  2. Source page

    Pricing was reviewed with no headline change.

    Show the 7 plans
    • Free

      Monthly: $0/mo · Annual: Not listed

      Usage: 250K characters/mo; roughly 6 hours audio

    • Starter

      Monthly: $10/mo · Annual: Not listed

      Usage: 500K characters/mo; roughly 11 hours audio

    • Basic

      Monthly: $4.99/mo · Annual: Not listed

      Usage: 3M characters/mo; roughly 67 hours audio; first-six-month discount from listed $49/mo

    • Plus

      Monthly: $499/mo · Annual: Not listed

      Usage: 42M characters/mo; roughly 933 hours audio

    • Pro

      Monthly: $1,499/mo · Annual: Not listed

      Usage: 150M characters/mo; roughly 3K hours audio

    • Enterprise

      Monthly: $4,999/mo · Annual: Not listed

      Usage: 625M characters/mo; roughly 14K hours audio

    • Custom High Volume

      Monthly: Not listed · Annual: Not listed

      Usage: 1B+ characters/mo; volume discounts by inquiry

  3. Source page

    Earliest archived snapshot.

    From $4.99 · Free plan available · Freemium · Flat monthly

    Show the 7 plans
    • Free

      Monthly: $0/mo · Annual: Not listed

      Usage: 250K characters/mo; roughly 6 hours audio

    • Starter

      Monthly: $10/mo · Annual: Not listed

      Usage: 500K characters/mo; roughly 11 hours audio

    • Basic

      Monthly: $4.99/mo · Annual: Not listed

      Usage: 3M characters/mo; roughly 67 hours audio; first-six-month discount from listed $49/mo

    • Plus

      Monthly: $499/mo · Annual: Not listed

      Usage: 42M characters/mo; roughly 933 hours audio

    • Pro

      Monthly: $1,499/mo · Annual: Not listed

      Usage: 150M characters/mo; roughly 3K hours audio

    • Enterprise

      Monthly: $4,999/mo · Annual: Not listed

      Usage: 625M characters/mo; roughly 14K hours audio

    • Custom High Volume

      Monthly: Not listed · Annual: Not listed

      Usage: 1B+ characters/mo; volume discounts by inquiry

About Unreal Speech

Unreal Speech is a low-cost text-to-speech API built on Kokoro TTS for teams that already know what text they need to turn into audio. Its API routes short, time-sensitive requests through a streaming endpoint, medium requests through a speech endpoint and long-form jobs through asynchronous synthesis tasks, with timestamps for word or sentence highlighting in read-along products. Pricing is a monthly character bundle at roughly 750 characters per minute of audio: Free covers 250,000 characters, about six hours; Basic costs $49 a month, discounted to $4.99 for the first six months, for 3 million characters, about 67 hours; Plus costs $499 for 42 million; Pro $1,499 for 150 million; and Enterprise $4,999 for 625 million, with high-volume quotes beyond that. At Plus and Pro volumes, that is about $0.012 and $0.01 per 1,000 characters. It is best for publishers, product teams and content operations narrating articles, lessons or app content at scale. The caveat is scope: it is a focused TTS layer, not a studio, cloning, dubbing or voice-agent platform.

Best for
  • Low-cost text-to-speech APIs for products and content systems
  • Short streaming speech responses for interactive apps
  • Long-form narration and audiobook-style batch synthesis
  • Timestamped audio for word or sentence highlighting
Input types
text
Output types
audio
Supported platforms
Web
Delivery modes
Web app, API, SDK, Developer console
Company
Unreal Speech
Headquarters
San Francisco, CA
Category
AI Voice Generators

FAQ

Common questions

Does Unreal Speech have a free plan?

Yes. The public pricing page lists a free tier with a monthly character allowance, making it useful for real API evaluation before paid use.

Is Unreal Speech priced per seat?

No public per-seat pricing is shown. The main pricing model is API character allowance by plan, with custom inquiry for very high-volume use.

What is Unreal Speech best for?

Unreal Speech is best for teams that need low-cost, API-driven text-to-speech generation for products, articles, narration, accessibility, or batch audio workflows.

Does Unreal Speech support streaming audio?

Yes. The official API docs describe a /stream endpoint for short, time-sensitive requests, and the product page also references real-time timestamp streaming.

What are the main Unreal Speech character limits?

Official docs route short requests through /stream, medium requests through /speech, and long-form jobs through /synthesisTasks, with the long-form endpoint documented for much larger text payloads.

Is Unreal Speech a voice cloning or dubbing platform?

No. Unreal Speech should be evaluated primarily as a focused TTS API. Buyers needing cloning, dubbing, or managed creative production should verify whether the narrower workflow is enough.

Unreal Speech From $49/mo · Free plan

Prices checked November 9, 2026

Official sources

Editorial guidance grounded in official product sources.

Prices come from unrealspeech.com's official pricing page; the date at the top of this page is the latest check. Plan details and limits are reviewed against official pages every month. Picks are ToolColumn's judgment.

Edited byRick Finch

Report a price error

Updated October 27, 2026

Full profile reviewed November 5, 2026

Reference links

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